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[NEW🎀] Perficient Matching Outfits

[NEW🎀] Perficient Matching Outfits

A Roblox experience owned by Perficient.

RoleplayENfashionroleplaycatalog

Description (written by the developer; not a statement by this register)

Welcome to [NEW🎀] Perficient Matching Outfits! 👾All in game purchases will be in you inventory♡. 🛍️Shop and try on with your friends! 🛍️ ♛Most clothes are made by group owner from our group!♛ 📍Credits to the other outfit creators! 🏅Credits to the ugc creators!🏅 🔔If you want your ugc or clothing removed from our game comment on group wall! 👑Private servers will have the newest updates and reduce lag! 💆‍♀️You can try on every fit in game 🎀There is boyxgirl and girlxgirl and trio fits in game and a lot can be used for solo outfits! 🎲We have a Cutesy/Kawaii section, Y2k/Emo section, Characters from shows and games section and more! 🎲🛒 There is catalog button with hair combos and etc! There is also a emote button!🤸‍♀️ 👜There is more outfits that are not in game in my group!!! 👜 🛒Join and shop here ⬇️⬇️ https://www.roblox.com/groups/33323116/Perficient#!/about [🔐Owner/Clothing Designer👕🩳] emvqtt [📝Scripter/Modeler🔩]Vixillity Enjoy!

Last updated by the developer 31 Dec 2024, 07:33 UTC.

0
playing (measured 11 Aug 2026, 01:03 UTC)
167,927
lifetime visits
78%
liked (220 👍 / 61 👎)
9,442
favourites (56.2 per 1k visits)
21 December 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:030first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to Perficient Matching fits!! · welcome106,112 · 0.00% win
Met The Owner · social1,579 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.