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weird silly sensei

weird silly sensei

A Roblox experience owned by Formidable Productions.

RoleplayENanime parodyphysics comedyhorror parody

Weird Silly Sensei is a roleplay experience created on December 22, 2023. The game has accumulated 5,838,096 lifetime visits and 45,192 favorites. Currently, zero users are playing. The title holds a 79% like percentage. The description references an update involving a Special Grade Mode, new titles, and badges within the game's narrative framework.

Description (written by the developer; not a statement by this register)

🔥[UPDATE 1 PART 2]🔥 -New Special Grade Mode!, New TItles and Badges and MORE Weird Silly Sensei🥋 After a long day of waiting. GOGO sensei, the strongest jujutsu sorcerer alive in the world has finally came to your house to start your training. But all of a sudden, A mysterious enemy attempted to assassinate GOGO sensei. GOGO fought back but at the cost of his brain not properly healed. To avoid his rampage, go upstairs and turn on the tv to train! 📺🪑 [CONTROLS] SPRINT - Sprint Button / Button (Y) / LeftShift DASH - Dash Button / Button (B) / Q (note: there's a small chance that you can tackle people using dash😈) Don't forget to leave a LIKE 👍 + FAVORITE ⭐ for more updates! 💖 Inspired by Residence Massacre and weird strict dad Similar To: weird strict grandma, weird strict boss, weird strict, strict, weird, dad, grandma, grandpa, horror, crazy, crazy grandma, weird strict dad, study, mom, sus, weird sus grandma, weird strange librarian, evil, boss, weird strict, weird

Last updated by the developer 2 May 2025, 09:43 UTC.

0
playing (measured 10 Aug 2026, 20:51 UTC)
5,838,096
lifetime visits
79%
liked (5,097 👍 / 1,371 👎)
45,140
favourites (7.7 per 1k visits)
22 December 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:511first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x YEN
200 R$
2x Stamina
100 R$
Brighter Lantern
75 R$
Custom Avatar
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To Weird Silly Sensei🥋 · welcome2,154,559 · 100.0% win
Get ready for training · other1,835,298 · 0.00% win
Don't get caught.... · secret1,174,458 · 0.00% win
It's been raining in Tokyo · other553,812 · 0.00% win
I can't see that far... · other470,449 · 0.00% win
Survived The Silly Night · progression98,768 · 0.00% win
So hungry · other39,577 · 0.00% win
Ran out of cursed energy · other32,685 · 0.00% win
Special Grade Difficulty (UNOB) · progression18,185 · 0.00% win
This is scary... · other15,450 · 0.00% win
Throughout Heaven and Earth · progression15,331 · 0.00% win
Where you go I go.... · social11,406 · 0.00% win
THE OG ONE 👑 (UNOB) · other3,917 · 0.00% win
5 Wins · progression1,416 · 0.00% win
I Need Oxygen.... · other1,368 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7914 August 2026 — 79 % liked24 August 2026 — 79 % liked3 September 2026 — 79 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 00:2379no change
24 Aug 2026, 00:2279no change
14 Aug 2026, 00:2179first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.