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[FREE UGC⭐] Sword Swinging Simulator

[FREE UGC⭐] Sword Swinging Simulator

A Roblox experience owned by Engine's Games.

SimulatorENsimulatorsword fightingpet collection

Description (written by the developer; not a statement by this register)

⚔️ Welcome to Sword Swinging Simulator! 👍 USE CODE "RELEASE" FOR 250 FREE GEMS 👍 🎁 Earn a free ugc by playing 🎁 ⚡ Embark on a journey to reach strength milestones and unlock even mightier swords! ⚔️ Discover and acquire new swords to increase your destructive potential! ⛩️ Explore uncharted territories, expanding your horizons with every swing! 🥚 Open eggs to welcome loyal pets into your journey! 💪 Invite your friends and receive strength multipliers! 🧡 Made by Engine's Games

Last updated by the developer 25 Jul 2024, 04:01 UTC.

0
playing (measured 11 Aug 2026, 02:07 UTC)
19,558
lifetime visits
88%
liked (208 👍 / 29 👎)
87
favourites (4.4 per 1k visits)
22 December 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ultra Lucky
999 R$
Gold Sword
749 R$
Super Lucky
649 R$
x4 Power
449 R$
x2 Gems
349 R$
x2 Rebirths
349 R$
Triple Hatch
349 R$
x2 Health
299 R$
x2 Power
249 R$
VIP
249 R$
x2 Damage
199 R$
Lucky
149 R$
x2 Speed
149 R$
x2 Experience
149 R$
Quick Hatch
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome9,308 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.