14 Days of Retail
A Roblox experience owned by Seth Interactive.
TycoonENcozysimulationmystery
Description (written by the developer; not a statement by this register)
Welcome to the sting, recruit! You've been funded by the company's CEO to secretly gather evidence on a lucrative businessman in [CITY NAME], alias "Bossman". You've been given a false identity and a job at one of his businesses, slowly trying to find enough evidence to put him behind bars for good, all in 14 days. They've managed to get you hired as the lone employee who has to keep the sandwich shop up and running, but there are a few species of critters who move in over the 14 days. These critters make your job harder, but Bossman knows this and is happy to compensate for it with more pay. A fun game to hang out with friends, make sandwiches, play minigames and uncover the mysterious boss, and maybe even get to save the world! Press M to access the menu. Premium users have a 20% money boost on sandwich sales, and I might even give them a cool hat later.
Last updated by the developer 8 Jun 2026, 15:52 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 6 Sept 2026, 07:47 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 26 Sept 2026, 07:47 | 89 | +3 |
| 6 Sept 2026, 07:47 | 86 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Community wiki
A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.