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(small upd) a probly hangout

(small upd) a probly hangout

A Roblox experience owned by izzle's club.

Description (written by the developer; not a statement by this register)

i had create my game hel em banner by my frien and me no slt gui sorry :( this game is like multi fandom like tv logo and dnb,alphabet lore,windows,sprunki and more! new character added: added viacom 3d (after 2 YEARS) readded viacom 2025 but instead its a badge Added izzle into badge Lucas Updated Added dummy in vip Updates: Added shift lock (moblie only) Added retro animation nerfed some run button !!!!!!!!CREDIT GOES THEIR OWNER/MODELS!!!!!!

Last updated by the developer 5 Sept 2026, 15:59 UTC.

0
playing (measured 9 Sept 2026, 07:51 UTC)
861
lifetime visits
100%
liked (3 👍 / 0 👎)
5
favourites (5.8 per 1k visits)
22 December 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
9 Sept 2026, 07:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donate
790 R$
V.I.P
377 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Entering the hangout. · welcome581 · 0.00% win
Extra Person · other12 · 0.00% win
met the owner · other5 · 0.00% win
2025 · other1 · 0.00% win
Fell for rewards · other1 · 0.00% win
Entered the haunted mansion. · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.