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The Dentist Experience🦷

The Dentist Experience🦷

A Roblox experience owned by Gato Games!.

HorrorENhorrorjob simulationmultiple endings

The Dentist Experience🦷 is a horror game created on 2023-12-23. It has recorded 4,709,420 lifetime visits and 25,251 favorites. Currently, two users are playing. The experience holds a 90% like percentage. The description mentions competitive gameplay, two endings, and in-game items.

Description (written by the developer; not a statement by this register)

The Dentist Experience🦷 Leave a LIKE 👍 + FAVORITE ⭐ for more! After a series of unfortunate events, you find yourself working at a local dentist office... Your at competition for 4 days straight with the barbershop across the street. You're tasked with cleaning peoples teeth, it seems like an easy job until something is weird with boss... 🔪🦷 There are 2 endings! Try to get them all (Memory Wiped, Boss Memory Wiped) Check out the shop for a OP RPG or an Assault Rifle! 🛒💥 Credits: Game Icon - Saefire Similar To: Story, Horror, Scary, Experience, Adventure, Experience Horror Games, Nightshift Experience, Experience Horror, Experience, Gas Station Experience, Hotel Experience, The Toy Factory Experience, The Halloween Night Experience, The Cruise Experience, The Christmas Experience, The Train Experience, The Icecream Shop Experience, The Santa Claus Experience, The Backrooms Experience, the experience horror games

Last updated by the developer 14 Jan 2025, 23:25 UTC.

2
playing (measured 10 Aug 2026, 14:30 UTC)
4,709,420
lifetime visits
90%
liked (5,286 👍 / 558 👎)
25,259
favourites (5.4 per 1k visits)
23 December 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[BEST WEAPON] Assault Rifle
449 R$
[INFINITE] Rocket Launcher
285 R$
[50% OFF] Powerful Shotgun
285 R$
*OP* Fling Sledgehammer [TROLL]
209 R$
*OP* Infinite Revives
199 R$
[INFINITE] JUMPSCARE EVERYONE
199 R$
[CHEAP] Pistol
149 R$
[TROLL] Banana Peel
50 R$
[SPEED] Run Faster
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome2,962,973 · 100.0% win
TEETH?! · other1,909,335 · 100.0% win
BOSS...? · progression1,208,083 · 79.6% win
Near-Death Experience! · other1,023,976 · 69.1% win
Boss Memory-Wiped [ENDING] · progression906,802 · 64.9% win
Memory-Wiped [ENDING] · progression62,771 · 2.1% win
You Were Killed! · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9014 August 2026 — 90 % liked24 August 2026 — 90 % liked3 September 2026 — 90 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 02:0590no change
24 Aug 2026, 02:0590no change
14 Aug 2026, 02:0490first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.