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Jump Over Things Race

Jump Over Things Race

A Roblox experience owned by Jumping Parkour Group.

ObbyENparkourpet collectionobstacle course

Jump Over Things Race is an obby experience created on 2023-12-25. It has accumulated 50,385,874 lifetime visits and 54,005 favorites. Currently, 20 users are playing. The game holds a 94% like percentage. Tags include Colorful, Super, Speed, Fun, Obby, Parkour, Race, Run, Victory, Win, Faster, Platformer, Fly, and Food.

Description (written by the developer; not a statement by this register)

Welcome to Jump Over Things Race! How high can you jump? How to Play: 🏃‍♂️ Train to get stronger legs and jump higher 🐾 Collect various pets that help you gather more strength! 🏆 Leap over buildings and collect wins! Premium Players: +20% jump height & +10% walk speed 🚀 Got lag? Use a FREE VIP Server 👍 Tags: Colorful, Super, Speed, Fun, Obby, Parkour, Race, Run, Victory, Win, Faster, Platformer, Fly, Food

Last updated by the developer 30 Jun 2026, 14:22 UTC.

20
playing (measured 10 Aug 2026, 14:46 UTC)
50,385,874
lifetime visits
94%
liked (72,902 👍 / 4,641 👎)
54,196
favourites (1.1 per 1k visits)
25 December 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:4643first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

OP CLICK
99 R$
x3 Wins
99 R$
x3 Strength
99 R$
x8 Hatching
67 R$
Super Lucky
39 R$
VIP
34 R$
x2 Wins
24 R$
x2 Strength
24 R$
Auto Train Clicker
19 R$
Auto Race Clicker
9 R$
Lucky
9 R$
Fast Hatch
5 R$
Triple Hatch
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9423 August 2026 — 94 % liked2 September 2026 — 94 % liked12 September 2026 — 94 % liked22 September 2026 — 94 % liked2 October 2026 — 94 % liked12 October 2026 — 94 % liked22 October 2026 — 94 % liked1 November 2026 — 94 % liked23 August 20261 November 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 14:3794no change
22 Oct 2026, 14:3594no change
12 Oct 2026, 14:3494no change
2 Oct 2026, 14:3294no change
22 Sept 2026, 14:3194no change
12 Sept 2026, 14:3094no change
2 Sept 2026, 14:2194no change
23 Aug 2026, 14:1794first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.