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Galactica Frontiers: Tower Defense [SKINS]

Galactica Frontiers: Tower Defense [SKINS]

A Roblox experience owned by Kater chaos.

Tower defenseENspacecampaigninspired-by

Description (written by the developer; not a statement by this register)

[This game is in ALPHA] You are one of 5 elite executive commanders of a planet named Orbis. It's up to you to destroy any outside threat that may or may not come into your monarch's way. You've been equipped with an army to your feet. Additionally, Azure, your companion and advisor in battle is here to help you with your operations and any other things you're unsure about. But be aware, there's a way bigger, yet unknown threat lurking in the distant depths of the universe... On the battlefield, casualties may occur. Your towers aren't the only ones who can get injured by your enemy. YOU are in danger as well! Strategize: Destroy your enemies, keep yourself and your squadron alive and advance forward in the campaign. This game is inspired by the tower defense game "Tower Galactica" by Erapty which has unfortunately been discontinued. "Galactica Frontiers" plays in the universe of "Tower Galactica" but is not canon to SFP or other official content by the tg team.

Last updated by the developer 3 Aug 2026, 05:50 UTC.

0
playing (measured 11 Aug 2026, 05:07 UTC)
149,238
lifetime visits
95%
liked (1,482 👍 / 81 👎)
2,423
favourites (16.2 per 1k visits)
25 December 2023
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 05:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

THANK YOU SO MUCH!!!
28,572 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Timeout Corner · other2,199 · 26.7% win
Demo Conqueror · progression1,657 · 0.00% win
Survivors of Corruption · progression1,308 · 13.3% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9515 August 2026 — 95 % liked25 August 2026 — 95 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 07:3195no change
15 Aug 2026, 07:3195first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.