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POWER UNLEASHED!  [WIP]

POWER UNLEASHED! [WIP]

A Roblox experience owned by S.F Studios.

Fighting & PvPENAnimeFantasyPvP

Description (written by the developer; not a statement by this register)

This game is currently in development and testing phase Controls: M1 = Combat F = Block Q = Dash Shift = Run N = Equip/Unequip Weapon M = Stats Join the group!: https://www.roblox.com/groups/15561470/S-F-Studios#!/about In this game, you fight against other players using different kinds of powers and weapons. You can obtain powers and weapons by rolling them with spins, completing specific quests, or buying them from various sources. A game where you fight with different kinds of powers and weapons, which you can obtain from various sources. game modes: Open world, PVP, PVE Fighting, RPG, Open World, Anime, Fantasy, Isekai, Multiplayer, PvP, PvE, Boss Battles, Questing, Action, Adventure, Weapons, Powers, Magic, Co-op, Leveling Up, Exploration, Combat

Last updated by the developer 12 Apr 2026, 15:54 UTC.

0
playing (measured 13 Aug 2026, 02:48 UTC)
1,210
lifetime visits
100%
liked (6 👍 / 0 👎)
15
favourites (12.4 per 1k visits)
25 December 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 02:480first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Jackpot · other4 · 0.00% win
Mythical · collection3 · 0.00% win
Beginner · progression0 · 0.00% win
Novice · progression0 · 0.00% win
Apprentice · progression0 · 0.00% win
mud king defeated · progression0 · 0.00% win
Rookie · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.