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Untitled Goofy Door Game (Pre-Alpha)

Untitled Goofy Door Game (Pre-Alpha)

A Roblox experience owned by AppleGames!.

AdventureENescape roomhorrorpuzzle

Description (written by the developer; not a statement by this register)

Stuck in a facility and treated like a lab rat. Find a way out Insanity is doing the same thing over and over again and expecting different results. Crazy? I was crazy once. They locked me in a room. A rubber room. A rubber room with rats. And rats make me crazy. Crazy? I was crazy once. They locked me in a room. A rubber room. A rubber room with rats. And rats make me crazy. Crazy? I was crazy once. They locked me in a room. A rubber room. A rubber room with rats. And rats make me crazy. Crazy? I was crazy once. They locked me in a room. A rubber room. A rubber room with rats. And rats make me crazy. Crazy? I was crazy once. They locked me in a room. A rubber room. A rubber room with rats. And rats make me crazy. Crazy? I was crazy once. Made by EliteRemaining Puzzle game with much suffering ahead Your progress does not save when you leave! Inspired by Untitled Door Game 1337

Last updated by the developer 8 Jan 2024, 01:11 UTC.

0
playing (measured 29 Aug 2026, 21:49 UTC)
479
lifetime visits
60%
liked (3 👍 / 2 👎)
6
favourites (12.5 per 1k visits)
25 December 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
29 Aug 2026, 21:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

donation
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Complete Zone 1 · progression30 · 0.00% win
Completed Zone 2 · progression22 · 0.00% win
Completed Zone 3 · progression7 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.