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[4-ε] Ball Game

[4-ε] Ball Game

A Roblox experience owned by fate's foster.

SimulatorENRNG collectionball themeexploration

[4-ε] Ball Game is a simulator experience created on December 26, 2023. The game has accumulated 1,028,110 lifetime visits and 18,599 favorites. It maintains a 92% like percentage. Currently, zero users are playing. The description highlights a pseudo-RNG mechanic involving spherical objects and unique effects.

Description (written by the developer; not a statement by this register)

[1/18/2025] δ → ε ✻ A non-traditional pseudo-RNG game with a spherical twist (whatever that means). ✻ For some reason balls are randomly spawning around the map. As one of The Fostered, you are to "offer" these balls to The Fosterer, a sentient ball. ✻ The rarer the better. Your objective is naturally to offer the rarest ones you can — rare enough and He may reward you. ◀ 70+ balls to collect, each with unique and sometimes overkill effects! ◀ rather large maps with all kinds of secrets! ◀ interact with characters with custom dialogue! ◀ play Minesweeper! ◁ private servers are free. ◁ join our "syndicate" below to listen for updates ◁ heavily inspired by balls.rng & REx: Reincarnated ⚠ this game isn't suitable to those with photosensitive epilepsy

Last updated by the developer 23 Jun 2026, 03:32 UTC.

0
playing (measured 10 Aug 2026, 21:48 UTC)
1,028,110
lifetime visits
92%
liked (4,293 👍 / 390 👎)
18,611
favourites (18.1 per 1k visits)
26 December 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:485first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

you visited! · welcome221,598 · 26.7% win
Basic Ball176,281 · 27.0% win
Marble · other153,717 · 21.3% win
Outlined Ball · collection149,212 · 21.3% win
Flickering Ball · other131,729 · 21.3% win
Beach Ball · collection131,506 · 26.7% win
Cube · other128,394 · 21.3% win
Circle · other113,576 · 27.0% win
Bouncy Ball · other106,338 · 21.3% win
Bomb Ball · other102,557 · 21.3% win
Winged Ball · other100,899 · 21.3% win
Hook Ball · collection98,811 · 21.3% win
Neodymium Ball · collection98,801 · 16.0% win
Basketball · other88,618 · 21.3% win
Microball · other86,477 · 21.3% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9214 August 2026 — 92 % liked24 August 2026 — 92 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 15:2192no change
14 Aug 2026, 15:2092first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.