[4-ε] Ball Game
A Roblox experience owned by fate's foster.
SimulatorENRNG collectionball themeexploration
[4-ε] Ball Game is a simulator experience created on December 26, 2023. The game has accumulated 1,028,110 lifetime visits and 18,599 favorites. It maintains a 92% like percentage. Currently, zero users are playing. The description highlights a pseudo-RNG mechanic involving spherical objects and unique effects.
Description (written by the developer; not a statement by this register)
[1/18/2025] δ → ε ✻ A non-traditional pseudo-RNG game with a spherical twist (whatever that means). ✻ For some reason balls are randomly spawning around the map. As one of The Fostered, you are to "offer" these balls to The Fosterer, a sentient ball. ✻ The rarer the better. Your objective is naturally to offer the rarest ones you can — rare enough and He may reward you. ◀ 70+ balls to collect, each with unique and sometimes overkill effects! ◀ rather large maps with all kinds of secrets! ◀ interact with characters with custom dialogue! ◀ play Minesweeper! ◁ private servers are free. ◁ join our "syndicate" below to listen for updates ◁ heavily inspired by balls.rng & REx: Reincarnated ⚠ this game isn't suitable to those with photosensitive epilepsy
Last updated by the developer 23 Jun 2026, 03:32 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 21:48 | 5 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Nov 2026, 18:21 | 92 | no change |
| 23 Oct 2026, 18:19 | 92 | no change |
| 13 Oct 2026, 18:18 | 92 | no change |
| 23 Sept 2026, 18:08 | 92 | no change |
| 13 Sept 2026, 17:33 | 92 | no change |
| 3 Sept 2026, 17:31 | 92 | no change |
| 24 Aug 2026, 15:21 | 92 | no change |
| 14 Aug 2026, 15:20 | 92 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.