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I Wanna Best The Creator!

I Wanna Best The Creator!

A Roblox experience owned by Paramity's Creations.

AdventureENI Wanna Be The Guyfangameplatformer

I Wanna Best The Creator! is an adventure experience created on 2023-12-26. It has accumulated 5,331,104 lifetime visits and 11,882 favorites. Currently, two users are playing. The experience holds a 33% like percentage. It is described as a fangame inspired by I Wanna Test The Game and I Wanna Be The Guy, featuring numerous traps and deaths.

Description (written by the developer; not a statement by this register)

--------------- --[[ DONT WORRY ABOUT DUMMY, HE'LL RETURN SOON ]] --------------- Originally a fangame of "I Wanna Test The Game" and also "I Wanna Be The Guy", if you know these games... You're here for a ton of deaths from many traps. Since this game is still in development there will be bugs, glitches and all that. If you wish to report a bug be sure to join the community server and let me know! I Wanna Test The Game: https://www.roblox.com/games/11684369582 (W game ngl) (I would've give you I Wanna Be The Guy link too... I just can't do it here.) shutdown = new major update or patching game-breaking bugs --// Control because why not //-- Left Shift - Shiftlock Space in midair - Double Jump --[[ You'll need to use this a lot ]] R - Restart/Retry E - Actions --[[ This could be anything, from [NO SPOILER] to [NO SPOILER] ]] Game version: V0.3- let's see how it goes! --------------- Last updated: March 27th, 2026 - Description Formerly known as "I Wanna Be The Tester"

Last updated by the developer 5 Aug 2026, 13:43 UTC.

2
playing (measured 10 Aug 2026, 21:46 UTC)
5,331,104
lifetime visits
33%
liked (5,852 👍 / 11,951 👎)
11,913
favourites (2.2 per 1k visits)
26 December 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:469first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation
215 R$
25% Additional Studs
60 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to the club! · welcome272,888 · 100.0% win
True Save! · progression121,044 · 56.1% win
What was that? · other8,704 · 2.1% win
PLEASE SLOW DOWN · other4,269 · 0.00% win
LET'S GOO · other3,244 · 0.00% win
Is it worth it? · other1,908 · 1.0% win
Perfectionist Winner! · progression1,885 · 0.00% win
Delicious Delivery [V0.3] · other1,101 · 0.00% win
The Collector · collection245 · 0.00% win
Economic Funding · other78 · 0.00% win
Let's... go? · other61 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

3314 August 2026 — 33 % liked24 August 2026 — 33 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 32–34 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 01:0533no change
14 Aug 2026, 01:0433first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.