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(New Area) Teef's Tycoon Madness

(New Area) Teef's Tycoon Madness

A Roblox experience owned by Boblexia!.

TycoonENtycoonside questsdonations

Description (written by the developer; not a statement by this register)

Welcome To TTM! Here you can play some epic tycoons and become a pro! There are also some cool side quests you can try and complete! How to Play: Claim a tycoon Donations can get you gears! Silver dono is a Magic Carpet Gold dono is Subspace Tripmine Diamond dono is a cool sword All music used is owned by me, All I ask for is some form of credit if you use it!

Last updated by the developer 20 Apr 2024, 00:10 UTC.

0
playing (measured 18 Aug 2026, 12:30 UTC)
286
lifetime visits
100%
liked (10 👍 / 0 👎)
3
favourites (10.5 per 1k visits)
26 December 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 12:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Diamond Donation
250 R$
Permanent Rainbow Periastron Omega
75 R$
Golden Donation
75 R$
Permanent Ivory Periastron
60 R$
Permanent Crimson Periastron Mu
50 R$
Permanent Amethyst Periastron Kappa
30 R$
Permanent Azure Periastron Alpha
25 R$
Silver Donation
25 R$
Permanent Grimgold Periastron Beta
20 R$
Bronze Donation
10 R$
Permanent Chartreuse Periastron Gamma
10 R$
Permanent Noir Periastron Psi
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome38 · 0.00% win
Completed A Tycoon · progression15 · 0.00% win
Find the Golden MoneyMan! · collection12 · 0.00% win
Purple. · collection9 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.