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Escape The Fast Food! (OBBY)

Escape The Fast Food! (OBBY)

A Roblox experience owned by FunObbies.

ObbyENfast food themeescape mechaniccartoon style

Escape The Fast Food! (OBBY) is an obby experience created on December 26, 2023. The game has accumulated 978,457 lifetime visits and 9,265 favorites. Currently, 30 players are active. The title holds a 43% like percentage. Tags include adventure, parkour, and fast food themes.

Description (written by the developer; not a statement by this register)

You were going to get some good fast food until the worker went MAD and locked everyone in, now you must escape before you are turned into a burger! ⭐ If you enjoyed and want to see more games like this please leave a like and favourite! 👍 Thumbs up the game for more obbies! 👍 [TAGS]: Obby, Cartoony, Fun, Adventure, Escape, Motel Manager, Sewer, Get Eaten, Evil Obby, Papas, Parkour, Rage, Fun, Morphs, Free, Happy, Gears, Admin, Easy, Obstacle Course, VIP, Mcdonalds, Fast Food,

Last updated by the developer 6 Aug 2026, 14:41 UTC.

30
playing (measured 10 Aug 2026, 16:15 UTC)
978,457
lifetime visits
42%
liked (611 👍 / 844 👎)
9,700
favourites (9.9 per 1k visits)
26 December 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:154first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Magic Carpet! [OP]
199 R$
Fling Glove! [TROLL]
155 R$
Taser! [NEW]
99 R$
Grapple Hook! [OP]
89 R$
Boombox! [NEW]
84 R$
Gravity Coil! [SALE]
75 R$
Speed Coil! [SALE]
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Joined! · welcome654,793 · 0.00% win
You escaped the Restaurant! · progression22,442 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

424543.514 August 2026 — 43 % liked24 August 2026 — 43 % liked3 September 2026 — 43 % liked13 September 2026 — 45 % liked3 October 2026 — 45 % liked13 October 2026 — 45 % liked23 October 2026 — 42 % liked14 August 202623 October 2026
7 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 42–45 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 18:4742-3
13 Oct 2026, 18:4645no change
3 Oct 2026, 18:3845no change
13 Sept 2026, 17:5245+2
3 Sept 2026, 17:5043no change
24 Aug 2026, 16:0343no change
14 Aug 2026, 16:0343first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.