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(SOLD OUT) BrickLeap Obby

(SOLD OUT) BrickLeap Obby

A Roblox experience owned by Bricks Kingdom.

ObbyENobstacle coursesimple mechanicsUGC items

Description (written by the developer; not a statement by this register)

Welcome to BrickLeap Obby, where you will discover the thrill of simplicity! Dive into a world of colorful challenges, leap through obstacles, and enjoy the pure joy of this uncomplicated Roblox Obby adventure. Join us for a fun-filled experience at BrickLeap Obby—where simplicity reigns supreme! Join the group if you support us! Current item: https://www.roblox.com/catalog/71205589496239/White-Brick-Fedora In-game commands: :settime number (Changes time of day) tags (ignore): Obby, easy, blue, brick, noob, pro, rainbow, god, skibidi toliet, gyatt, mew, ohio, LOL, memes, free, UGC, limited, limited UGC, free UGC Made by Bricks Kingdom

Last updated by the developer 4 May 2026, 21:02 UTC.

0
playing (measured 11 Aug 2026, 07:38 UTC)
16,746
lifetime visits
56%
liked (130 👍 / 104 👎)
125
favourites (7.5 per 1k visits)
26 December 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 07:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Speed Coil
199 R$
Sword
69 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Badge · welcome4,721 · 0.00% win
1 Rebirth · progression215 · 0.00% win
5 Rebirths · progression20 · 0.00% win
10 Rebirths · progression4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.