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The Mine Experience ⛏️

The Mine Experience ⛏️

A Roblox experience owned by Mystery game Dev.

HorrorENhorrorsurvivalmining

The Mine Experience ⛏️ is a horror Roblox experience created on 2023-12-27. It has recorded 880,178 lifetime visits and 20,965 favorites. The game holds an 87% like percentage. Currently, zero users are playing. The description outlines a mineshaft survival scenario with three possible endings.

Description (written by the developer; not a statement by this register)

LIKE + FAVORITE for a FREE toy gun in-game! 🔫 [🎁] Complete the game 2x for a FREE gamepass item! After being fired from your last job you decide it's time for a fresh start, you decide to work in an old mineshaft out in the middle of no where, surrounded by only trees. Everything is going well until you turn on the radio, there's a MURDERER on the loose! Can YOU survive the mineshaft murderer, or will you be caught! There is 3 endings in this game, try to get them all! [Escaped, Caught, Died] Check out the shop for cool PERMANENT items! 🛒💥 Credit: Saefire - Character Game Art Similar to: Nightshift Experience, Gas Station Experience, Home Alone Experience, The Plane Experience, The Pizzeria Experience, The Daycare Experience, Christmas Experience, Ice Scream, New Years, Mining, Mine Experience

Last updated by the developer 6 Jan 2024, 22:06 UTC.

0
playing (measured 10 Aug 2026, 17:06 UTC)
880,178
lifetime visits
87%
liked (1,799 👍 / 264 👎)
20,931
favourites (23.8 per 1k visits)
27 December 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:060first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[BEST WEAPON] Assault Rifle
449 R$
[INFINITE] Rocket Launcher
449 R$
[50% OFF] Powerful Shotgun
285 R$
*OP* Fling Sledgehammer [TROLL]
209 R$
[CHEAP] Pistol
199 R$
*OP* Infinite Revives
199 R$
[INFINITE] JUMPSCARE EVERYONE
199 R$
[SPEED] Run Faster
79 R$
[TROLL] Banana Peel
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Escape [ENDING] · progression48,048 · 0.00% win
Caught [ENDING] · progression30,258 · 0.00% win
Killed · other14,529 · 0.00% win
Died [ENDING] · other9,517 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8714 August 2026 — 87 % liked3 September 2026 — 87 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 18:3787no change
14 Aug 2026, 16:3487first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.