The Mine Experience ⛏️
A Roblox experience owned by Mystery game Dev.
HorrorENhorrorsurvivalmining
The Mine Experience ⛏️ is a horror Roblox experience created on 2023-12-27. It has recorded 880,178 lifetime visits and 20,965 favorites. The game holds an 87% like percentage. Currently, zero users are playing. The description outlines a mineshaft survival scenario with three possible endings.
Description (written by the developer; not a statement by this register)
LIKE + FAVORITE for a FREE toy gun in-game! 🔫 [🎁] Complete the game 2x for a FREE gamepass item! After being fired from your last job you decide it's time for a fresh start, you decide to work in an old mineshaft out in the middle of no where, surrounded by only trees. Everything is going well until you turn on the radio, there's a MURDERER on the loose! Can YOU survive the mineshaft murderer, or will you be caught! There is 3 endings in this game, try to get them all! [Escaped, Caught, Died] Check out the shop for cool PERMANENT items! 🛒💥 Credit: Saefire - Character Game Art Similar to: Nightshift Experience, Gas Station Experience, Home Alone Experience, The Plane Experience, The Pizzeria Experience, The Daycare Experience, Christmas Experience, Ice Scream, New Years, Mining, Mine Experience
Last updated by the developer 6 Jan 2024, 22:06 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 17:06 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.