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🚀Dinotrux tank battle💥[ 151 ]

🚀Dinotrux tank battle💥[ 151 ]

A Roblox experience owned by Blessing Max Studio.

ShooterENtank combatcartoon mashuppay-to-win

Description (written by the developer; not a statement by this register)

💐 Welcome to the Panzer Fortress game🚀! 💥 Destroy enemy to obtain gold coins 💰, 💥Eliminating enemies has a probability of dropping tanks🚀, 💰 Gold coins can buy Tank🚀, You can directly use robux to purchase tanks in the backpack, 💐 Welcome to leave us a message in the group 💬! 👍 Please like us for more rewards 🎁。 💐 Premium Tank🚀 ⭐ This update ⭐ 🛠️ More Tank and scenes 💥。 Default Controls: Q - Dash 🏃‍♂️. RB - Dash 🏃‍♂️. Tags: Cartoon, Tank, War, Fortress, Camera, Toilet, Skibidi, Cameraman, Titan Speaker Man, Dinosaur, Demon Slayer, Godzilla, King Kong, Mothra, Eva, walle, Thomas, Metal Slug, Dinotrux, Optimus Prime, Transformers, Loong,

Last updated by the developer 9 Aug 2026, 02:12 UTC.

0
playing (measured 10 Aug 2026, 17:35 UTC)
6,720,150
lifetime visits
76%
liked (1,095 👍 / 354 👎)
3,575
favourites (0.5 per 1k visits)
27 December 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Super Magnet!
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome3,568,730 · 100.0% win
The Second Tank! · progression2,682,748 · 100.0% win
The Fourth Tank! · progression1,946,116 · 100.0% win
The Sixth Tank! · other1,435,476 · 85.7% win
The Eighth Tank! · progression1,000,266 · 85.7% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7613 August 2026 — 76 % liked23 August 2026 — 76 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 23:0876no change
13 Aug 2026, 23:0776first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.