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[GUILDS UPD 13] Anime Punch Simulator

[GUILDS UPD 13] Anime Punch Simulator

A Roblox experience owned by StarX Verse.

SimulatorENanimeclickergacha

Anime Punch Simulator is a simulator experience created on December 28, 2023. The game has recorded 17,297,883 lifetime visits and currently has 1 player online. It holds 40,547 favorites and maintains a 95% like percentage. The title is categorized under the simulator genre within the Roblox platform.

Description (written by the developer; not a statement by this register)

👊 Welcome to Anime Punch Simulator! 👊 ✅ Use the code: RELEASE ✅ New Code at 70K Likes! ⚡ Click to gain energy! 🥷 Defeat mobs to earn gems! ⭐ Spin the gacha with gems! ⚔️ Fight in battle and earn ultimate swords! 🗺️ Discover new worlds and explore them! 😁 Have fun!!! Follow us on X: @StarX_Games

Last updated by the developer 21 Feb 2026, 18:50 UTC.

1
playing (measured 10 Aug 2026, 14:19 UTC)
17,297,883
lifetime visits
95%
liked (69,477 👍 / 3,779 👎)
40,511
favourites (2.3 per 1k visits)
28 December 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:191first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to Anime Punch! · welcome2,449,687 · 100.0% win
You've found Default Plays · welcome1,282 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9513 August 2026 — 95 % liked23 August 2026 — 95 % liked2 September 2026 — 95 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 17:3595no change
23 Aug 2026, 17:1895no change
13 Aug 2026, 17:0795first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.