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Expedition Jayawijaya

Expedition Jayawijaya

A Roblox experience owned by Cartenz Studios.

Expedition Jayawijaya is a Roblox experience created on December 28, 2023. It has accumulated 2,161,823 lifetime visits and 5,378 favorites. The experience holds a 72% like percentage. Currently, zero users are playing. The game genre is listed as null in the provided data.

Description (written by the developer; not a statement by this register)

Standing tall at an elevation of 4884 meters above sea level, a marvel within the only snowy region in a tropical country, and is one of the World 7 Summits. EXPEDITION JAYAWIJAYA is the second climbing adventure game developed by Cartenz Studios, featuring rocky terrains and glaciers. In this game, players will encounter five different peaks in a single journey towards the main summit, Carstensz Pyramid, at an altitude of 4884 meters above sea level. Can you conquer the Eternal Peak, the Summit of Victory, Carstensz Pyramid? Only time will tell. Game Credits: Builder & Scripter: @itsrasu GFX Artist: Banger_68 (JeffyGfx)

Last updated by the developer 25 Oct 2025, 15:46 UTC.

0
playing (measured 10 Aug 2026, 17:36 UTC)
2,161,823
lifetime visits
72%
liked (1,204 👍 / 469 👎)
5,376
favourites (2.5 per 1k visits)
28 December 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Search And Rescue
229 R$
Guide
75 R$
Night Vision
50 R$
Advanced Flashlight
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To Jayawijaya · welcome1,180,014 · 100.0% win
Carstensz Pyramid First Summit · progression104,759 · 0.00% win
Meet The Owner Of Cartenz Studios · other1,137 · 0.00% win
Search Mission Completed: You Found Marcell! · collection179 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7214 August 2026 — 72 % liked24 August 2026 — 72 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 08:5072no change
14 Aug 2026, 08:4872first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.