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ASCENSION RPG (2017)

ASCENSION RPG (2017)

A Roblox experience owned by The Sparkle Time Studio.

RacingENRPGAdventureFantasy

Description (written by the developer; not a statement by this register)

Build 1.1.0.0: 2017 Copyright © 2017 Evercyan, The Sparkle Time Studio.

Last updated by the developer 4 Oct 2025, 02:57 UTC.

0
playing (measured 10 Aug 2026, 14:18 UTC)
49,694
lifetime visits
81%
liked (363 👍 / 87 👎)
1,357
favourites (27.3 per 1k visits)
26 January 2018
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x10 Mana Speed (Rate)
450 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Entry · welcome28,619 · 0.00% win
Tree Climber · other529 · 0.00% win
No Lifer · other14 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8115 August 2026 — 81 % liked3 November 2026 — 81 % liked15 August 20263 November 2026
2 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Nov 2026, 23:3881no change
15 Aug 2026, 18:0181first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.