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FORTLINEšŸ”„

FORTLINEšŸ”„

A Roblox experience owned by FORTLINE Productions.

ShooterENbattle royaleshooterbuilding mechanics

FORTLINEšŸ”„ is a shooter experience created on 2023-12-28. It has recorded 74,646,692 lifetime visits and 54,894 favorites. The game holds an 84% like percentage. Currently, zero users are playing. The description indicates gameplay involves eliminating enemies, crafting buildings, and purchasing gamepasses for weapons and power-ups.

Description (written by the developer; not a statement by this register)

šŸ‘ LIKE the game and Join our GROUP For a FREE SHOTGUN!šŸ‘ šŸ‘‹ Welcome to FORTLINEšŸ”„! šŸ“œ How to Play: šŸ”„ Eliminate enemies with weapons! ā›ļø Craft Buildings to Defend Yourself! šŸ’ø Buy Gamepasses for Powerful Weapons and Power-Ups! šŸ˜„ Have Fun! šŸ“± If your weapons are missing check your inventory! šŸ’ø Roblox Premium Members get 20% More Health and a FREE Landmine Tool! 🌟 Free Private Servers! šŸŽ® Full Console Support!

Last updated by the developer 10 Feb 2026, 21:01 UTC.

0
playing (measured 10 Aug 2026, 14:37 UTC)
74,646,692
lifetime visits
84%
liked (34,689 šŸ‘ / 6,582 šŸ‘Ž)
54,886
favourites (0.7 per 1k visits)
28 December 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

šŸ”„ADMIN!
499 R$
šŸ”„MAGIC CARPET!
289 R$
⭐BE INVISIBLE!
289 R$
šŸ”„ROCKET LAUNCHER!
99 R$
šŸ”„DOUBLE HEALTH!
89 R$
šŸ”„GRENADE LAUNCHER!
89 R$
šŸ”„DOUBLE JUMP!
69 R$
šŸ”„RAIL GUN!
69 R$
šŸ”„GRAPPLE HOOK!
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Played! Ā· welcome32,806,906 Ā· 0.00% win
30 Minutes Played! Ā· other3,013,422 Ā· 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8423 August 2026 — 84 % liked2 September 2026 — 84 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean ā€œno change observedā€, never ā€œinterpolatedā€. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 13:3784no change
23 Aug 2026, 13:3484first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.