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FORTLINE🌟

FORTLINE🌟

A Roblox experience owned by FORTLINE Productions.

ShooterENbattle royaleshooterbuilding mechanics

FORTLINE🌟 is a shooter experience created on 2023-12-28. It has recorded 24,410,008 lifetime visits and holds 15,521 favorites. The title maintains an 86% like percentage. Currently, zero users are playing the game. The description highlights gun combat, building mechanics, and console support.

Description (written by the developer; not a statement by this register)

👍 LIKE the game and Join our GROUP For a FREE SHOTGUN!👍 👋 Welcome to FORTLINE🌟! 📜 How to Play: 🔥 Use Guns to Shoot Players! ⛏️ Craft Buildings to Defend Yourself! 😄 Have Fun! 💸 Roblox Premium Players get 20% More Health and a FREE Landmine Tool! 🌟 Free Private Servers! 🎮 Full Console Support!

Last updated by the developer 25 Feb 2025, 16:38 UTC.

0
playing (measured 10 Aug 2026, 14:37 UTC)
24,410,008
lifetime visits
86%
liked (10,481 👍 / 1,726 👎)
15,516
favourites (0.6 per 1k visits)
28 December 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

🔥ADMIN!
499 R$
🔥MAGIC CARPET!
289 R$
🔥DOUBLE HEALTH!
99 R$
🔥ROCKET LAUNCHER!
99 R$
🔥GRENADE LAUNCHER!
89 R$
🔥GRAPPLE HOOK!
49 R$
🔥DOUBLE JUMP!
49 R$
🔥RAIL GUN!
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome11,415,488 · 84.2% win
30 Minutes Played! · other1,070,789 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8613 August 2026 — 86 % liked23 August 2026 — 86 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 16:0586no change
13 Aug 2026, 16:0086first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.