[🔥 UPD 5 🔥] Unreal Rune Simulator
A Roblox experience owned by Lucky Games.io.
SimulatorENsimulatorrarity-based progressionleaderboards
Description (written by the developer; not a statement by this register)
Welcome to Unreal Rune Simulator! Update 5 version 🍀Roll rarities and try to get very rare runes for more Exp gained! ⏫Purchase upgrades to get better! 🔥Level Up and Super Level Up! 🌎Get on the leaderboards and be #1! 🏠 Join our group to get exclusive reward of +2 Bulk! ✨ Join our communications for updates and news Credits: -GhoulaxDev: All -Sami: Manager, Director, Builder -19syn: Ex Builder
Last updated by the developer 7 Mar 2024, 21:16 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 23:45 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.