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badgeTree.extreme

badgeTree.extreme

A Roblox experience owned by gagablargEmporium.

OtherENbadge collectinghardcorebuggy

Description (written by the developer; not a statement by this register)

VERSION 1.25 if you don't have chat use the chat replacement feature by settings this game is intended for experienced--as in knowledgeable with the genre--players; and influenced by the small community behind it. be sure to join the group and server. have a good time, either with the in-game content or the badge billBoards! we are open to suggestions on what to add. (go to server for this) and I won't deny that this game has been prone to being a buggy mess.. but i've put my heart and soul into this; as someone who does it for pure enjoyment. please try to acknowledge that fact. use /console if something goes wrong, report the bug. use !rejoin if needed

Last updated by the developer 9 Aug 2026, 20:58 UTC.

0
playing (measured 11 Aug 2026, 20:53 UTC)
62,985
lifetime visits
82%
liked (165 👍 / 36 👎)
428
favourites (6.8 per 1k visits)
29 December 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 20:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VALUABLE
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

you joined! · welcome1,870 · 0.00% win
FINDABLE · collection1,457 · 14.8% win
ultimate obbyist · progression1,422 · 14.8% win
not so secret · secret1,380 · 14.8% win
spoken like a roman · other1,288 · 14.8% win
nucleus · other1,284 · 14.8% win
boreal and incense · other1,163 · 0.00% win
a regular · other977 · 0.00% win
downpour · other892 · 0.00% win
all of the lights · other796 · 0.00% win
hall of gratitude · other663 · 0.00% win
500 VISITS · other632 · 0.00% win
the fog is here · other619 · 0.00% win
1000 VISITS · other618 · 0.00% win
25 FAVORITES · collection580 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8215 August 2026 — 82 % liked25 August 2026 — 82 % liked14 September 2026 — 82 % liked4 October 2026 — 82 % liked14 October 2026 — 82 % liked24 October 2026 — 82 % liked15 August 202624 October 2026
6 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 21:0482no change
14 Oct 2026, 21:0082no change
4 Oct 2026, 20:5382no change
14 Sept 2026, 17:1882no change
25 Aug 2026, 15:4982no change
15 Aug 2026, 15:3782first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.