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badgeTree.extreme

badgeTree.extreme

A Roblox experience owned by gagablargEmporium.

OtherENbadge collectinghardcorebuggy

Description (written by the developer; not a statement by this register)

VERSION 1.25 if you don't have chat use the chat replacement feature by settings this game is intended for experienced--as in knowledgeable with the genre--players; and influenced by the small community behind it. be sure to join the group and server. have a good time, either with the in-game content or the badge billBoards! we are open to suggestions on what to add. (go to server for this) and I won't deny that this game has been prone to being a buggy mess.. but i've put my heart and soul into this; as someone who does it for pure enjoyment. please try to acknowledge that fact. use /console if something goes wrong, report the bug. use !rejoin if needed

Last updated by the developer 9 Aug 2026, 20:58 UTC.

0
playing (measured 11 Aug 2026, 20:53 UTC)
62,985
lifetime visits
82%
liked (161 👍 / 36 👎)
407
favourites (6.5 per 1k visits)
29 December 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 20:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VALUABLE
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

you joined! · welcome1,794 · 0.00% win
FINDABLE · collection1,356 · 0.00% win
ultimate obbyist · progression1,320 · 15.4% win
not so secret · secret1,283 · 0.00% win
spoken like a roman · other1,192 · 0.00% win
nucleus · other1,179 · 0.00% win
boreal and incense · other1,113 · 0.00% win
a regular · other939 · 0.00% win
downpour · other860 · 0.00% win
all of the lights · other759 · 0.00% win
hall of gratitude · other633 · 0.00% win
500 VISITS · other603 · 0.00% win
1000 VISITS · other591 · 0.00% win
the fog is here · other585 · 0.00% win
beta tester · other571 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8215 August 2026 — 82 % liked25 August 2026 — 82 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 15:4982no change
15 Aug 2026, 15:3782first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.