[😈UPD 2] Anime Slashers Simulator
A Roblox experience owned by Astral Arcades.
SimulatorENanimesimulatorslasher
Anime Slashers Simulator is a simulator experience created on December 29, 2023. The game has accumulated 942,897 lifetime visits and 7,916 favorites. It maintains a 97% like percentage. Currently, zero users are playing the experience. The title includes an update indicator in its name.
Description (written by the developer; not a statement by this register)
👍 USE CODE "TOKYO"! NEW CODE AT 13000 LIKES! ⚔️ Welcome to Anime Slashers ⚔️ 🎮 Key Features🎮 🔥 Click And Slash Through Powerful Enemies! 🗺️ Unlock New Maps and AMAZING Swords! 🐾 Summon the STRONGEST pets! 😈 Unlock POWERFUL Auras and Fruits! 🏆 Compete to Be Number One! 👑 PREMIUM MEMBERS GAIN 15% MORE POWER 👑 🌟Favorite the game and join our group for the latest announcements!
Last updated by the developer 30 Dec 2025, 07:07 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:33 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 16:07 | 97 | no change |
| 14 Aug 2026, 16:05 | 97 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.