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[😈UPD 2] Anime Slashers Simulator

[😈UPD 2] Anime Slashers Simulator

A Roblox experience owned by Astral Arcades.

SimulatorENanimesimulatorslasher

Anime Slashers Simulator is a simulator experience created on December 29, 2023. The game has accumulated 942,897 lifetime visits and 7,916 favorites. It maintains a 97% like percentage. Currently, zero users are playing the experience. The title includes an update indicator in its name.

Description (written by the developer; not a statement by this register)

👍 USE CODE "TOKYO"! NEW CODE AT 13000 LIKES! ⚔️ Welcome to Anime Slashers ⚔️ 🎮 Key Features🎮 🔥 Click And Slash Through Powerful Enemies! 🗺️ Unlock New Maps and AMAZING Swords! 🐾 Summon the STRONGEST pets! 😈 Unlock POWERFUL Auras and Fruits! 🏆 Compete to Be Number One! 👑 PREMIUM MEMBERS GAIN 15% MORE POWER 👑 🌟Favorite the game and join our group for the latest announcements!

Last updated by the developer 30 Dec 2025, 07:07 UTC.

0
playing (measured 10 Aug 2026, 15:33 UTC)
942,897
lifetime visits
97%
liked (16,614 👍 / 440 👎)
7,916
favourites (8.4 per 1k visits)
29 December 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ultra Luck
1,499 R$
Infinite Pet Storage
899 R$
Super Luck
699 R$
+3 Pets Equipped
499 R$
Triple Hatch
399 R$
Double Diamonds
299 R$
+100 Pet Storage
249 R$
+100 Sword Storage
249 R$
+1 Pets Equipped
199 R$
Fast Hatch
149 R$
+50 Sword Storage
149 R$
Luck
149 R$
+30 Aura Storage
99 R$
+50 Pet Storage
99 R$
+15 Aura Storage
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome304,254 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9714 August 2026 — 97 % liked24 August 2026 — 97 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 16:0797no change
14 Aug 2026, 16:0597first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.