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Police Simulator: 911 [NEW]

Police Simulator: 911 [NEW]

A Roblox experience owned by Joyable Games.

RoleplayENpolice roleplayemergency responsesimulator

Police Simulator: 911 [NEW] is a roleplay experience created on 2023-12-29. The game has accumulated 13,075,890 lifetime visits and 39,530 favorites. Currently, 9 users are playing. The title holds a 67% like percentage. It features modern-day settings and allows players to assume various law enforcement roles within a mountainous town environment.

Description (written by the developer; not a statement by this register)

An immersive experience within the modern-day time period. A beautiful mountainous town packed with city life. In Police Simulator your choices are limitless! Become a Police Officer or Sheriff's deputy, FBI Agent, SWAT Agent and more, Pull Over Vehicles, Rank Up, and Protect the Town. Welcome to Police Simulator! We thank you all for your support on this project! Premium Users Receive X2 Cash | Update v.1.1 is now out! | For secret codes and development join our community server. | Game supports all devices. | HOW TO PLAY | Join, Select Gear and Weapons in the Locker and Patrol the city, Click on Calls to respond to them or pull over AI cars by turning your lights on while you drive behind them. JOIN OUR ROBLOX GROUP: https://www.roblox.com/communities/33179786/Joyable-Games#!/about GROUP MEMBERS GET FREE REWARDS! Tags: Emergency Response, Emergency Police, Emergency Roleplay, Police Simulator, Roleplay Simulator, Emergency Roleplay Simulator, Emergency Response: 911

Last updated by the developer 12 Apr 2026, 04:37 UTC.

9
playing (measured 10 Aug 2026, 15:34 UTC)
13,075,890
lifetime visits
67%
liked (12,359 👍 / 6,151 👎)
39,549
favourites (3.0 per 1k visits)
29 December 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:3410first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

SWAT Access
450 R$
Detective Access
350 R$
Undercover Cars
300 R$
Double XP
200 R$
Double Cash
200 R$
Bike Patrol
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome6,778,720 · 0.00% win
Meet The Owner · other462 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6713 August 2026 — 67 % liked23 August 2026 — 67 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–68 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 18:3867no change
13 Aug 2026, 18:3767first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.