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[πŸ”₯] Inferno Rush

[πŸ”₯] Inferno Rush

A Roblox experience owned by Raphie Productions.

ObbyENparkourlava risingrace

Description (written by the developer; not a statement by this register)

#1 greatest Obby Race game on Roblox! In Inferno Rush you use abilities and items to climb various parkour towers while lava is rising beneath you. Reach the goal to win and try to not get burned! πŸ”₯ v1.182 - Pre-Halloween update - New Map and map reworks - Animated Shop - New Animations - Donation Messages - Bug fixes, lag reduction, balancing, new offer 🏁 Race with others πŸ… Collect prizes 🌟 Level up and get Skills 😎 Use Items to annoy others! πŸ† Become the best! πŸŽ‰ Have fun! πŸ”” Follow for future game updates 🏷️ Tags: Parkour, deathrun, obby, tower, floor is lava, adventure, platformer, rising, challenge, jump and run, racing

Last updated by the developer 2 Feb 2026, 22:17 UTC.

0
playing (measured 12 Aug 2026, 10:08 UTC)
13,478
lifetime visits
86%
liked (138 πŸ‘ / 22 πŸ‘Ž)
129
favourites (9.6 per 1k visits)
29 December 2023
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 10:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Vote Multiplier: 2X
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! πŸŒ‹ Β· welcome8,746 Β· 0.00% win
Rising Star Β· progression1,318 Β· 0.00% win
Parkour Pro Β· progression28 Β· 0.00% win
Inferno King Β· progression2 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.