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[Alpha] Classic Defense 🏹

[Alpha] Classic Defense 🏹

A Roblox experience owned by SadRocks.

Tower defenseENTower DefenseRetro RobloxCo-Op

[Alpha] Classic Defense 🏹 is a tower-defense experience created on 2023-12-30. The game has accumulated 539,514 lifetime visits and 4,468 favorites. Currently, zero users are playing. The title holds an 85% like percentage. It features tower-based gameplay against guest waves.

Description (written by the developer; not a statement by this register)

🏰 Classic Defense 🏹 Welcome to Classic Defense 🏹 Fight off the invading waves of Guests as they attempt to take over this classic Roblox themed Tower Defense world. Will you be able to successfully defend Roblox? Alpha Testing: Defend Roblox with 25 different towers all with various abilities! 💥 Defeat Guest SnugglePot, Guest Overlord & Overseer and earn tokens to unlock your towers! 💰 Immerse yourself in a cartoony/classic themed world! 🌎 Credits 📜 Programming & backend work: Ardent_17 (Maverick) and Zesuma Building, Guis, particles: WithGrease Animations: xd1r1 (Arkhalis) Tags: Tower Defense, Strategy, Classic Roblox, Retro, Co-Op, TD, Defense, OG Roblox

Last updated by the developer 31 Jul 2026, 17:29 UTC.

0
playing (measured 10 Aug 2026, 18:18 UTC)
539,514
lifetime visits
85%
liked (1,648 👍 / 293 👎)
4,446
favourites (8.2 per 1k visits)
30 December 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Freecam
70 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Alpha Tester · other137,836 · 100.0% win
Beat Rewind Event · other1,255 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8514 August 2026 — 85 % liked24 October 2026 — 85 % liked14 August 202624 October 2026
2 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 00:0685no change
14 Aug 2026, 20:3385first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.