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CNP & SLENDER Hangout

CNP & SLENDER Hangout

A Roblox experience owned by ₳byss.

Social & hangoutENhangoutslendercnp

Description (written by the developer; not a statement by this register)

Welcome to CNP HANGOUT ⭐️ Join group to be ranked. https://www.roblox.com/communities/32713038/byss CMDS: /korblox /headless have fun :P Tags: Slender, slender, Cnp, CNP, cnp , CnP, hangout, Cnp And Slender Hangout, UP-DATE,-UPDATE, SLENDERCNP

Last updated by the developer 1 Aug 2026, 02:01 UTC.

0
playing (measured 11 Aug 2026, 21:32 UTC)
6,965
lifetime visits
82%
liked (73 👍 / 16 👎)
138
favourites (19.8 per 1k visits)
30 December 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 21:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

LoveScythe
499 R$
TeddyBear
399 R$
LightningScar
299 R$
Boombox
259 R$
CNP+
65 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You joined! · welcome1,669 · 100.0% win
Met the Owner! · social326 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8217 August 2026 — 82 % liked27 August 2026 — 82 % liked17 August 202627 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 16:3182no change
17 Aug 2026, 16:2182first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.