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🍦 SELL ICECREAM TO PROVE MOM WRONG

🍦 SELL ICECREAM TO PROVE MOM WRONG

A Roblox experience owned by best tycoons studio.

TycoonENtycoonfamilysimulation

🍦 SELL ICECREAM TO PROVE MOM WRONG is a tycoon experience created on 2023-12-30. The game has accumulated 2,403,028 lifetime visits and 9,140 favorites. It maintains an 87% like percentage. Currently, zero users are playing the experience. The description notes a premise involving proving one's mother wrong through ice cream production.

Description (written by the developer; not a statement by this register)

your mom tried your latest ice cream and thinks its trash, and tells you that u will never be good at making ice cream, prove her wrong by making a ice cream empire in your town 💵 JOIN GROUP FOR 50% CASH BOOST ⚙ JOIN THE GROUP FOR THE LATEST CODES. Inspired by badass experiences and joshua

Last updated by the developer 27 Apr 2024, 20:35 UTC.

0
playing (measured 10 Aug 2026, 14:02 UTC)
2,403,028
lifetime visits
87%
liked (1,751 👍 / 271 👎)
9,136
favourites (3.8 per 1k visits)
30 December 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Hire Turkish Ice Creamer
399 R$
AUTO SELL
399 R$
Willy Wonka
399 R$
Hire Gordon Ramsey
349 R$
TOP G
325 R$
El Gato
275 R$
ICE CREAM BOSS
275 R$
Hire The Rock
199 R$
FAST WORKERS
199 R$
2X CASH
199 R$
QUICK RESTOCKERS
150 R$
SPRINT
13 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Completed the Tutorial · welcome912,617 · 50.0% win
Your Proved Mom Wrong! · other5,361 · 0.00% win
You started the Tycoon · welcome3 · 0.00% win
You Met The Owner! · social0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8714 August 2026 — 87 % liked24 August 2026 — 87 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 07:5087no change
14 Aug 2026, 07:4987first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.