🍫 PROVE DAD WRONG BY MAKING CHOCOLATES
A Roblox experience owned by best tycoons studio.
TycoonENfood productionfactory tycoonbrand building
PROVE DAD WRONG BY MAKING CHOCOLATES is a tycoon experience created on 2023-12-30. It has accumulated 8,661,187 lifetime visits and 23,189 favorites. The game holds a 92% like percentage. Currently, zero players are active. The description outlines a chocolate factory simulation premise.
Description (written by the developer; not a statement by this register)
🍫 Make and Sell CHOCOLATES to PROVE DAD WRONG! 🍫 You've had about ENOUGH of all those cheap chocolate brands. For years they've been the most popular around the world, while in reality THEY TASTE HORRIBLE! To prove both them and dad wrong, you start off your own chocolate brand within Wonka's chocolate factory tycoon! 👍 LIKE THE GAME TO BRING BACK KANYE 💵 JOIN THE GROUP FOR 50% CASH BOOST 📋 JOIN THE GROUP FOR THE LATEST CODES Codes: JOINED, RELEASE Inspired by badass experiences and joshua おいしいチョコレートを作りましょう 맛있는 초콜릿을 만들어보세요 ทำช็อคโกแลตแสนอร่อย
Last updated by the developer 13 Jan 2026, 08:51 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:02 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 21:18 | 92 | no change |
| 13 Aug 2026, 21:17 | 92 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.