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Star Wars The Dark Times [Alpha] [Revamp] [RP]

Star Wars The Dark Times [Alpha] [Revamp] [RP]

A Roblox experience owned by Star Wars: Stories RP.

RoleplayENStar WarsRoleplayLegends/Disney

Description (written by the developer; not a statement by this register)

Your brought into the fray during the Rein of the sinister Galactic Empire. Your choices will decide your fate, should you join forces with the Rebellion or TGE or clear your own destiny? Become a Jedi or become a Dark Side Inquisitiorius for the empire? The choice is yours. This game is primarily based off of Legends, but integrates Disney material. I am a former DT Developer just trying to revive the game in what ways I know how. I have no plans of making any money from this project. The project is fueled by my love for Star Wars, Game Dev and forming a tight knit community. Bugs maybe bountiful but are always addressed. Feel free to report Bugs! Tags: The Star Wars、The Clone Wars、The Galactic Empire、Imperial Order、Empire、GAR、GTE、GRW、CIS、Droids、Sith、Jedi、Lightsaber、Light Saber、Clones、Clone、Seperatist、Rebels、Rebellion、Death Star、Hoth、Yavin、Tatooine、Alderaan、ISD、Imperial Star Destroyer、War、Battle、Laser、Blaster、Roleplay

Last updated by the developer 2 Jun 2024, 22:34 UTC.

0
playing (measured 15 Aug 2026, 10:53 UTC)
821
lifetime visits
80%
liked (8 👍 / 2 👎)
18
favourites (21.9 per 1k visits)
30 December 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 10:530first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Early Alpha Tester · other109 · 0.00% win
Alpha Tester · other109 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.