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Yugo

Yugo

A Roblox experience owned by W Games -.

PuzzleENmergemultiplayerrelaxing

Description (written by the developer; not a statement by this register)

🌟 Welcome to Yugo, a relaxing-strategy game that's all about fusing balls to rack up high scores!🎯 Join in rounds with multiple players to see who can get the higher score and become the winner! Purchase various boosts mid-round or anticipate random events for extra excitement. Challenge yourself to reach the most valuable ball and dive into so much more! 👨‍💻 Credits: Programmer: dorn1234 (Nutty) Builders: Danut123Roman (Zerk), razvan289067 (Moony) Artist: p1xelbyt3 (pixlbyte) Musician: Vee_Lociraptor97 (vee) 🕊️ This game draws heavy inspiration from and is proudly endorsed by TheBirbsWord's "Merge!" game.

Last updated by the developer 3 Feb 2026, 18:48 UTC.

0
playing (measured 21 Aug 2026, 14:16 UTC)
5,423
lifetime visits
79%
liked (23 👍 / 6 👎)
74
favourites (13.6 per 1k visits)
31 December 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 14:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Points
349 R$
Strength
349 R$
2x Speed
145 R$
VIP
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Ball 5 · progression2,884 · 0.00% win
First Win · progression421 · 0.00% win
Meet the devs · social233 · 0.00% win
Ball 10 · collection71 · 0.00% win
Ball 15 · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.