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TEAM DIGITAL CIRCUS ESCAPE! (TEAMWORK OBBY)

TEAM DIGITAL CIRCUS ESCAPE! (TEAMWORK OBBY)

A Roblox experience owned by Digital Gamz.

ObbyENDigital Circus IPObby/ParkourHorror Theme

TEAM DIGITAL CIRCUS ESCAPE! (TEAMWORK OBBY) is an obby experience created on 2023-12-31. It has accumulated 16,753,545 lifetime visits and 1,279,250 favorites. The game holds a 52% like percentage. Currently, zero players are active in the experience.

Description (written by the developer; not a statement by this register)

👍 NEW UPDATE AT 500 LIKES PRIVATE SERVERS ARE FREE! Your stuck in a SCARY Circus! Team up with a friend to escape before they catches YOU! STUCK ON A STAGE? Buy ingame perks to help you escape the Evil Digital Circus! Tags: Escape StepDad Obby Parkour Obstacle Course Barry's Prison Grumpy Gran Mr Stinky Evil Stepmom Wednesday Adventure Fun Adventure Ice Spice, Grandpa Obby, Team Grandpa, Grandma Obby, Fun, Adventure, Escape, Motel Manager, Sewer, Get Eaten, Evil Obby, Escape Ice Spice, Robex, Robox, Money, Rich, Amazing digital circus, digital circus Join Group For More Fun Obbies

Last updated by the developer 1 Apr 2025, 10:39 UTC.

0
playing (measured 11 Aug 2026, 00:46 UTC)
16,753,545
lifetime visits
51%
liked (1,109 👍 / 1,045 👎)
1,279,187
favourites (76.4 per 1k visits)
31 December 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rocket Luncher
599 R$
Flying Carpet
499 R$
Fling Player
349 R$
Taser
299 R$
Flying Cloud
299 R$
Pomni Morph
250 R$
Jetpack
249 R$
Grapplehook
199 R$
Gravity Coil
199 R$
Speed Coil
199 R$
Jax Morph
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To Digital Circus TeamWork Obby! · welcome8,686,524 · 0.00% win
Escaped · progression1,053,544 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

515251.513 August 2026 — 52 % liked2 September 2026 — 51 % liked13 August 20262 September 2026
2 measurements spanning 20 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 51–52 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 17:4651-1
13 Aug 2026, 17:1752first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.