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Book Tycoon

Book Tycoon

A Roblox experience owned by Penguin Enterprise Inc.

TycoonENpublishingmanagementtycoon

Description (written by the developer; not a statement by this register)

Book Tycoon is a captivating and immersive simulation game that plunges players into the dynamic world of book creation, offering an exciting blend of strategy, creativity, and business acumen. In this virtual realm, players take on the role of a budding book creation magnate, tasked with building and managing their own.

Last updated by the developer 4 Jun 2025, 21:30 UTC.

0
playing (measured 26 Aug 2026, 12:03 UTC)
263
lifetime visits
100%
liked (5 👍 / 0 👎)
1
favourites (3.8 per 1k visits)
31 December 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
26 Aug 2026, 12:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinate Cash
1,499 R$
All Gears
749 R$
x2 Cash
350 R$
Super Gear Bundle
349 R$
Mega Upgrader
349 R$
Golden Upgrader
249 R$
Mega Dropper
249 R$
Katana Bundle
249 R$
Auto Collect
150 R$
Golden Dropper
149 R$
Double Cash
149 R$
Fire Trail
39 R$
Ice Trail
39 R$
Rainbow Trail
39 R$
Soul Trail
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

The start of a new chapter · welcome37 · 0.00% win
PsychoPenguin · secret15 · 0.00% win
Born Again · progression9 · 0.00% win
5 Chapters completed · progression4 · 0.00% win
10 Chapters completed · progression3 · 0.00% win
25 Chapters completed · progression2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.