Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Se Souvenir

Se Souvenir

A Roblox experience owned by GalleryGroupp.

Story & narrativeENstorytellingloreminigame

Description (written by the developer; not a statement by this register)

A story telling game that shows you via environment and or sometimes little minigame, venture the twisting and turning world to find the outcome of different multiple stories, only at the beginning is where each story for each individual, find out each story of each person and figure out their lore and how they connect to eachother.

Last updated by the developer 11 Jul 2026, 22:30 UTC.

0
playing (measured 14 Aug 2026, 21:51 UTC)
262
lifetime visits
100%
liked (6 👍 / 0 👎)
2
favourites (7.6 per 1k visits)
1 January 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 21:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

HUGE DONATION
25 R$
big donation
10 R$
medium donation
5 R$
small donation
2 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Place Of No Return · progression21 · 0.00% win
Why · other7 · 0.00% win
Past Life · progression7 · 0.00% win
Move on · progression6 · 0.00% win
Safety · progression5 · 0.00% win
Do you know who suffers from dementia? · secret5 · 0.00% win
Lost · progression2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.