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Ball of Hell 😑 Obby

Ball of Hell 😑 Obby

A Roblox experience owned by BitBlitz Studios.

ObbyENObstacle CourseParkourSpeedrun

Ball of Hell 😑 Obby is an obby experience created on 2024-01-01. It has recorded 770,378 lifetime visits and 603 favorites. The current player count is 0, with a 38% like percentage. The game features randomized stages and premium benefits for users.

Description (written by the developer; not a statement by this register)

Welcome to Ball of HELL! In this crazy tough, randomized Obby, you've got just 8 minutes to beat 20 gripping stages and claim victory. Use your super bouncy abilities to rocket into the sky, nimbly avoid speedy spinners, and beat one of roblox's hardest obbies! This game has premium benefits. Users with premium receive 2x coins. Tags: Obby, Bouncy Obby, Obby but your a ball, Obstacle Course, Fun, Rainbow, Parkour, Bike Of Hell, Speedrun But You're on a Bike, Ball of Hell

Last updated by the developer 23 Feb 2025, 19:50 UTC.

0
playing (measured 11 Aug 2026, 12:53 UTC)
770,378
lifetime visits
38%
liked (330 πŸ‘ / 530 πŸ‘Ž)
603
favourites (0.8 per 1k visits)
1 January 2024
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 12:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Triple Jump
298 R$
God Mode
298 R$
Speed Coil
198 R$
Gravity Coil
198 R$
Customize
98 R$
No Popups
98 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! Β· welcome494,180 Β· 0.00% win
Win Β· other34,275 Β· 0.00% win
Double Lapped Β· other853 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.