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Destroy Everything

Destroy Everything

A Roblox experience owned by Avid Studios.

SimulatorENdestruction simulatorcompetitive roundstool upgrades

Description (written by the developer; not a statement by this register)

Welcome to Brick Blast, a round-based competitive simulator where you DESTROY EVERYTHING! Collect bricks, upgrade your tools, and become the ultimate map destroyer! 💣 Play with bombs, rockets, black holes, and more! 🧱 Buy and upgrade your tools! 💥 Experience each map's awesome destruction physics! 🎁 JOIN the group for CODES and 50% EXTRA BRICKS every round you play! 👍 https://www.roblox.com/groups/7981042/Avid-Studios This game is in beta. Bugs may occur.

Last updated by the developer 21 May 2026, 18:07 UTC.

0
playing (measured 10 Aug 2026, 18:02 UTC)
79,383
lifetime visits
90%
liked (293 👍 / 33 👎)
3,137
favourites (39.5 per 1k visits)
1 January 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Bricks
999 R$
+2 Radius
499 R$
Extra Equip Slot
299 R$
Extra Walkspeed
99 R$
Double Jump
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome58,576 · 100.0% win
First Brick! · welcome28,765 · 0.00% win
1,000 Bricks! · collection8,222 · 0.00% win
Meet the dev! · other2,593 · 0.00% win
10,000 Bricks! · collection1,021 · 0.00% win
Clean Carnage · other396 · 0.00% win
100,000 Bricks! · other122 · 0.00% win
1 Million Bricks! · other9 · 0.00% win
Explosive Enthusiast · other7 · 0.00% win
10 Million Bricks! · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

899089.515 August 2026 — 89 % liked25 August 2026 — 90 % liked15 August 202625 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 13:3490+1
15 Aug 2026, 13:1789first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.