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Skibidi Toilet Elevator

Skibidi Toilet Elevator

A Roblox experience owned by MrDoggo Studios.

SimulatorENSkibidi ToiletElevator SimulatorEvent-based

Skibidi Toilet Elevator is a simulator experience created on 2024-01-01. The game has recorded 4,690,587 lifetime visits and 258,263 favorites. Currently, zero users are playing. The title holds a 67% like percentage. It is categorized under the simulator genre within the Roblox platform.

Description (written by the developer; not a statement by this register)

Skibidi toilet elevtor is a game were u go on diffrent elevator floors and experience new and fun events.

Last updated by the developer 5 Dec 2024, 01:10 UTC.

0
playing (measured 10 Aug 2026, 19:38 UTC)
4,690,587
lifetime visits
67%
liked (807 👍 / 404 👎)
258,251
favourites (55.1 per 1k visits)
1 January 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Owner Admin
5,000 R$
Super Admin
2,000 R$
Admin
800 R$
VIP Door
400 R$
Rainbow Magic Carpet
350 R$
Triple Cannon
250 R$
Morph Gamepass
250 R$
Grapple Hook
250 R$
Rainbow Trail
150 R$
Gold Trail
150 R$
Block Popups
99 R$
Speed Coil
80 R$
Gravity Coil
80 R$
Pink Trail
80 R$
Blue Trail
80 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome2,029,286 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6714 August 2026 — 67 % liked3 September 2026 — 67 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–68 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 02:0667no change
14 Aug 2026, 02:0567first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.