[HORROR] Uninvited.
A Roblox experience owned by Immoral Studio.
HorrorENpsychological horrorhome invasionjump-scare
Description (written by the developer; not a statement by this register)
Flashlight: [PC: F, Gamepad: Y] The mundane act of preparing and consuming a solitary dinner takes an unsettling turn when the power inexplicably cuts out. Fumble your way through the familiar rooms as an unshakable sense of unease gnaws at your sanity as you strive to restore power, but strange occurrences begin to unfold. Panic sets in as you realize you are not alone. Your perceptions of safety, turning the haven of your home into a chilling labyrinth of horror and despair. Special thank you to developer @fashonycas who helped script the whole game. I appreciate your time and effort. 🔺WARNING🔺: This game includes flashing lights, loud sounds, and jump-scares. Inspirations: The Mandela Catalogue and Intruder By @PlutoDevRBX ⚡Join the group and add the game to your favorites to be notified about Chapter 2⚡ Tags: horror, scary, intruder, monster, ghost, mandela, survive, dream, alone
Last updated by the developer 19 Jan 2024, 14:22 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 16 Aug 2026, 17:34 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.