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📱PROVE DAD WRONG BY MAKING PHONES

📱PROVE DAD WRONG BY MAKING PHONES

A Roblox experience owned by best tycoons studio.

TycoonENtycoonbusiness simulationphone manufacturing

📱PROVE DAD WRONG BY MAKING PHONES is a tycoon experience created on 2024-01-01. It has 45,988,937 lifetime visits, 91,492 favorites, and an 86% like percentage. Currently, 23 players are active. The game involves building a phone empire to prove a father's skepticism about mobile success.

Description (written by the developer; not a statement by this register)

your dad thinks your phones are trash... he believes that you will never become successful off of your phones. to prove him wrong, you must create your own phone empire tycoon and become the biggest phone company in the history of robloxia. 💵 JOIN GROUP FOR 50% CASH BOOST ⚙ JOIN THE GROUP FOR THE LATEST CODES. Lead Creator: TUBSYOLO2 https://www.roblox.com/users/1118823050 Update 1: - removed kanye Inspired by badass experiences and joshua 未来的な携帯電話を販売しましょう! 미래형 휴대폰을 판매하세요! Vende teléfonos futuristas! Продавайте лучшие телефоны!

Last updated by the developer 29 Apr 2026, 19:48 UTC.

23
playing (measured 10 Aug 2026, 14:02 UTC)
45,988,937
lifetime visits
86%
liked (26,042 👍 / 4,264 👎)
91,507
favourites (2.0 per 1k visits)
1 January 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:0219first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Auto Sell
499 R$
HIRE TOP G
399 R$
HIRE SPEED
399 R$
VIP!
249 R$
HIRE BILL DOOR
199 R$
FASTER WORKERS
199 R$
2x Cash
199 R$
Hire MrFeast
159 R$
HIRE THE BOSS
150 R$
HIRE ZUCK
150 R$
Elf
99 R$
X2 FASTER RESTOCKERS
99 R$
CaseOh
89 R$
HIRE ELON
89 R$
2x Speed
13 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

you started · welcome23,481,785 · 100.0% win
passed tutorial · welcome16,862,921 · 100.0% win
proved dad wrong · other191,815 · 1.8% win
met the creator · welcome37 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8623 August 2026 — 86 % liked2 September 2026 — 86 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 14:3486no change
23 Aug 2026, 14:2386first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.