[SALE] ๐ชBloxy Lifting Simulator
A Roblox experience owned by Dynamic Interactive.
SimulatorENfitnessfightingsocial
Description (written by the developer; not a statement by this register)
๐๐๐๐๐๐: ๐๐ก๐ข๐ฌ ๐ ๐๐ฆ๐ ๐๐จ๐๐ฌ ๐ง๐จ๐ญ ๐ ๐ข๐ฏ๐ ๐ฒ๐จ๐ฎ ๐๐ง๐ฒ ๐ค๐ข๐ง๐ ๐จ๐ ๐ซ๐๐๐ฅ ๐๐ฅ๐จ๐ฑ๐ฒ ๐จ๐ซ ๐ง๐จ๐ฆ๐ข๐ง๐๐ญ๐ข๐จ๐ง๐ฌ ๐ข๐ง ๐ญ๐ก๐ ๐ซ๐๐๐ฅ ๐๐ฅ๐จ๐ฑ๐ฒ๐ฌ. ๐๐ก๐ข๐ฌ ๐ข๐ฌ ๐ ๐๐ฎ๐ง ๐๐ฅ๐จ๐ฑ๐ฒ ๐๐๐๐๐๐ ๐ ๐๐ฆ๐! ๐ฎ Get buff and use your bloxy powers to fight people! Do you think you have what it takes to rule the server and be the biggest and strongest? Get your friends to follow you ingame for a free 50 BloxCash each! Please don't forget to favourite โญ and thumbs up ๐ if you enjoyed to support the game! @2Steady4U @iKingofAllKings
Last updated by the developer 17 Oct 2023, 08:49 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 14 Aug 2026, 02:22 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization โ game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโt publicly listable.
Badge funnel
How many players have ever earned each badge โ a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโs own name and description.