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Car Battles! πŸ’₯[PVP GAME]

Car Battles! πŸ’₯[PVP GAME]

A Roblox experience owned by Car Game!.

RacingENvehicle combatPVPalpha

Description (written by the developer; not a statement by this register)

πŸ› οΈ This game is in Alpha! Many things are subject to change, and some things may break. πŸ‘ If you like the game... give it a like! ❀️ Join the group for +25% more Cash! Use code: Release Jump into EPIC car warfare! Play as a different vehicles and defeat all your enemies using many different weapons! Buy new vehicles and upgrade them! πŸš€Join communications Server to report bugs, suggest new things, talk with developer and see sneak-peaks of next updates!

Last updated by the developer 19 Jul 2026, 18:28 UTC.

0
playing (measured 11 Aug 2026, 11:01 UTC)
36,325
lifetime visits
92%
liked (153 πŸ‘ / 14 πŸ‘Ž)
426
favourites (11.7 per 1k visits)
2 January 2024
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 11:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

UFO!πŸ›Έ
500 R$
VIP! πŸ‘‘
400 R$
Bomb Truck
300 R$
2x Cash!πŸ’°
300 R$
UFO Spotted
150 R$
Hyperbike
150 R$
Super Wheels
150 R$
Tombstone
150 R$
Knight Sword
150 R$
The TANK
100 R$
Rusty Truck
50 R$
Pizza Delivery
50 R$
Sport Car
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome!πŸ‘‹ Β· welcome27,333 Β· 0.00% win
Alpha Player! Β· other4,927 Β· 0.00% win
100 Score Β· other27 Β· 0.00% win
1000 Score Β· other1 Β· 0.00% win
10,000 Score Β· other0 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.