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(IDOLS🎤) Just Shapes & Beats Roleplay+

(IDOLS🎤) Just Shapes & Beats Roleplay+

A Roblox experience owned by Project Yuro.

RoleplayENJust Shapes & BeatsRoleplayObby

(IDOLS🎤) Just Shapes & Beats Roleplay+ is a roleplay experience created on 2024-01-02. It has accumulated 8,160,885 lifetime visits and 23,518 favorites. Currently, 127 users are playing. The experience holds a 92% like percentage. The description highlights features such as the IDOL TAKEOVER and IDOL'S TIME TRIALS.

Description (written by the developer; not a statement by this register)

Just Shapes & Beats Roleplay+ is ROBLOX's most expansive & definitive roleplaying experience based off JSAB, Pink Corruption, HOPE and more! ---Like Goal--- 8,750 Likes for Iris Remodel/Revamp 📢 9,200 Likes for 2.0 Experience overhaul, biggest update ever. 📢 ----------Version 7.7.1---------- - IDOL TAKEOVER - Project Yuro X @takawoyu is live! Collect the entire collection within the limited time location, volume 1 includes Cyan Idol, Corrupt Idol & Gold Idol! - IDOL'S TIME TRIALS - Race against the clock in the biggest obby ever in Just Shapes & Beats Roleplay+. Corner cut whether you can to beat your rivals on the leaderboards & make your chosen Idol proud! (Full Update log can be found in-experience.) ------------------------------------------------------ We suggest you have some general knowledge about Just Shapes & Beats and Pink Corruption before trying to Roleplay in this experience. [Based on the game "Just Shapes & Beats" developed & published by Berzerk Studio.]

Last updated by the developer 6 Aug 2026, 18:10 UTC.

72
playing (measured 21 Aug 2026, 20:54 UTC)
8,192,613
lifetime visits
92%
liked (9,169 👍 / 812 👎)
24,433
favourites (3.0 per 1k visits)
2 January 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

72261166.510 August 2026 — 261 players21 August 2026 — 72 players10 August 202621 August 2026
2 measurements spanning 11 days, net -189. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 44–289 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5472-189
10 Aug 2026, 15:45261first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

(PC & Console) Free Camera+
120 R$
(Legacy) Gold/Silver Cyan
120 R$
(Legacy) Extra Colours
95 R$
(Legacy) Cavern Spider
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Paradise · welcome1,314,303 · 7.4% win
The Classic Heros · other167,240 · 0.00% win
Pink n Blue · other155,595 · 0.00% win
What if Wicked was a Morph? · other144,192 · 0.00% win
Seven Nation Army · other133,710 · 0.00% win
I Said Meow · other98,452 · 0.00% win
On The Run · other98,446 · 0.00% win
Everglow · other77,105 · 3.7% win
Re:Locked · other71,759 · 0.00% win
Spectra · other70,992 · 3.7% win
Flower Power · other61,651 · 0.00% win
Ascending Hype · other60,385 · 0.00% win
Feel Old Yet? · other56,534 · 0.00% win
Disassembly Required · other53,551 · 0.00% win
The Actual Blixer · other40,688 · 3.7% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9213 August 2026 — 92 % liked21 August 2026 — 92 % liked23 August 2026 — 92 % liked2 September 2026 — 92 % liked12 September 2026 — 92 % liked22 September 2026 — 92 % liked2 October 2026 — 92 % liked22 October 2026 — 92 % liked13 August 202622 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 21:5292no change
2 Oct 2026, 21:5192no change
22 Sept 2026, 21:5092no change
12 Sept 2026, 21:5092no change
2 Sept 2026, 21:4992no change
23 Aug 2026, 21:4892no change
21 Aug 2026, 20:5492no change
13 Aug 2026, 21:4892first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.