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(IDOLS🎤) Just Shapes & Beats Roleplay+

(IDOLS🎤) Just Shapes & Beats Roleplay+

A Roblox experience owned by Project Yuro.

RoleplayENJust Shapes & BeatsRoleplayObby

(IDOLS🎤) Just Shapes & Beats Roleplay+ is a roleplay experience created on 2024-01-02. It has accumulated 8,160,885 lifetime visits and 23,518 favorites. Currently, 127 users are playing. The experience holds a 92% like percentage. The description highlights features such as the IDOL TAKEOVER and IDOL'S TIME TRIALS.

Description (written by the developer; not a statement by this register)

Just Shapes & Beats Roleplay+ is ROBLOX's most expansive & definitive roleplaying experience based off JSAB, Pink Corruption, HOPE and more! ---Like Goal--- 8,750 Likes for Iris Remodel/Revamp 📢 9,200 Likes for 2.0 Experience overhaul, biggest update ever. 📢 ----------Version 7.7.1---------- - IDOL TAKEOVER - Project Yuro X @takawoyu is live! Collect the entire collection within the limited time location, volume 1 includes Cyan Idol, Corrupt Idol & Gold Idol! - IDOL'S TIME TRIALS - Race against the clock in the biggest obby ever in Just Shapes & Beats Roleplay+. Corner cut whether you can to beat your rivals on the leaderboards & make your chosen Idol proud! (Full Update log can be found in-experience.) ------------------------------------------------------ We suggest you have some general knowledge about Just Shapes & Beats and Pink Corruption before trying to Roleplay in this experience. [Based on the game "Just Shapes & Beats" developed & published by Berzerk Studio.]

Last updated by the developer 6 Aug 2026, 18:10 UTC.

72
playing (measured 21 Aug 2026, 20:54 UTC)
8,192,613
lifetime visits
92%
liked (9,042 👍 / 798 👎)
23,989
favourites (2.9 per 1k visits)
2 January 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

72261166.510 August 2026 — 261 players21 August 2026 — 72 players10 August 202621 August 2026
2 measurements spanning 11 days, net -189. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 44–289 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5472-189
10 Aug 2026, 15:45261first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

(PC & Console) Free Camera+
120 R$
(Legacy) Gold/Silver Cyan
120 R$
(Legacy) Extra Colours
95 R$
(Legacy) Cavern Spider
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Paradise · welcome1,306,237 · 29.0% win
The Classic Heros · other166,229 · 2.4% win
Pink n Blue · other154,940 · 1.5% win
What if Wicked was a Morph? · other143,621 · 1.7% win
Seven Nation Army · other133,297 · 0.90% win
On The Run · other98,161 · 0.90% win
I Said Meow · other98,028 · 1.2% win
Everglow · other76,522 · 1.5% win
Re:Locked · other71,299 · 1.9% win
Spectra · other70,439 · 1.3% win
Flower Power · other61,369 · 1.1% win
Ascending Hype · other60,242 · 0.20% win
Feel Old Yet? · other55,971 · 1.8% win
Disassembly Required · other53,280 · 0.40% win
The Actual Blixer · other39,304 · 5.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9213 August 2026 — 92 % liked21 August 2026 — 92 % liked23 August 2026 — 92 % liked13 August 202623 August 2026
3 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 21:4892no change
21 Aug 2026, 20:5492no change
13 Aug 2026, 21:4892first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.