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The Backrooms Experience 🚪

The Backrooms Experience 🚪

A Roblox experience owned by Eggcellent Experiences.

HorrorENbackroomshorrorsurvival

The Backrooms Experience 🚪 is a horror game created on 2024-01-02. It has 8,036,666 lifetime visits, 217,120 favorites, and an 87% like percentage. Currently, 5 players are active. The experience features three endings and in-game items.

Description (written by the developer; not a statement by this register)

LIKE + FAVORITE for a FREE toy gun in-game! 🔫 [🎁] Complete the game 2x for a FREE gamepass item! You find yourself waking up in a strange yellow room with brown carpet, and bright yellow lights, all you can hear is the sound of buzzing lights and your own breathing... you've been trapped in the Backrooms. 🚪 Can YOU survive the entities that lurk in the Backrooms? There is 3 endings in this game, try to get them all! [Good, Bad, Dead] Check out the shop for cool PERMANENT items! 🛒💥 Credit: Saefire - Character Game Art Similar to: Nightshift Experience, Gas Station Experience, Home Alone Experience, The Ghost Hunting Experience, The Ice Cream Experience, The Pizzeria Experience, The Daycare Experience, The Cruise Ship Experience, New Years, The Backrooms Experience, Backrooms, Backroom

Last updated by the developer 3 Jan 2024, 21:39 UTC.

5
playing (measured 10 Aug 2026, 14:17 UTC)
8,036,666
lifetime visits
87%
liked (20,211 👍 / 2,896 👎)
217,277
favourites (27.0 per 1k visits)
2 January 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:178first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[INFINITE] Rocket Launcher
449 R$
[BEST WEAPON] Assault Rifle
449 R$
[50% OFF] Powerful Shotgun
285 R$
*OP* Fling Sledgehammer [TROLL]
209 R$
[INFINITE] JUMPSCARE EVERYONE
199 R$
[CHEAP] Pistol
199 R$
*OP* Infinite Revives
199 R$
[SPEED] Run Faster
79 R$
[TROLL] Banana Peel
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome5,133,372 · 100.0% win
Good Ending · progression847,083 · 32.0% win
Bad Ending · progression585,788 · 11.4% win
R.I.P · other237,389 · 16.8% win
Dead Ending · progression33,532 · 2.3% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8713 August 2026 — 87 % liked23 August 2026 — 87 % liked2 September 2026 — 87 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 21:5187no change
23 Aug 2026, 21:5087no change
13 Aug 2026, 21:4987first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.