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🗡️ Steal Time Simulator

🗡️ Steal Time Simulator

A Roblox experience owned by arxy.town.

SimulatorENtime-stealing mechanicsword combatsimulator progression

🗡️ Steal Time Simulator is a Roblox experience in the simulator genre, created on 2024-01-02. The game has accumulated 3,815,984 lifetime visits and 70,875 favorites. Currently, two users are playing. The title holds a 95% like percentage. The description highlights mechanics involving time gain, rebirths, and sword combat.

Description (written by the developer; not a statement by this register)

Welcome to Steal Time Simulator 👋 (A Steal Time From Others Game) 🔥 | Gain Time by staying outside the safezone to purchase new crates and new swords! 🌟 | Rebirth to gain advantages over others! 🗡️ | Over 30+ different swords, each including a special kill effect. Enjoy sword fighting! 👍 | For more updates, like the game and join the group! ⚔️ | Kill others to steal other's time! 🏆 | Become #1! • The time you can gain per kill is based on your level • Time gain is enabled in private servers 🌟 | LIKE AND FAVORITE THE GAME FOR MORE UPDATES & EVENTS! 💬 | Join the group for an additional +1 time gain! ❤️ 💬 | Community Invite: sittingsimulator (13+) ❗ Exploiting of any kind is NOT allowed and WILL result in a ban. ❤️ Made by Arxy & AtomTostcuOzgurUsta

Last updated by the developer 17 May 2026, 21:56 UTC.

2
playing (measured 10 Aug 2026, 15:05 UTC)
3,815,984
lifetime visits
95%
liked (60,699 👍 / 3,037 👎)
70,819
favourites (18.6 per 1k visits)
2 January 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Fast Open
699 R$
Premium
399 R$
Luck Boost
349 R$
2x Time
199 R$
Colorful Time
79 R$
Sign
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,033,711 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9514 August 2026 — 95 % liked24 August 2026 — 95 % liked3 September 2026 — 95 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 03:4795no change
24 Aug 2026, 03:4695no change
14 Aug 2026, 03:4695first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.