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Factory Tycoon

Factory Tycoon

A Roblox experience owned by Mad Labs Entertainment.

TycoonENtower buildingmultiplayer racepremium benefits

Description (written by the developer; not a statement by this register)

🏭 Experience a premium tycoon like no other! Build a tower and earn your way through 20+ unique floors in Factory Tycoon! Along your journey to the top you will: · Unlock new, better ways to make cash 🤑 · Enjoy hand-crafted effects in our highly tailored experience 🌠 · Play alongside friends and race to complete your tycoon 💨 💎 Roblox Premium players get the following benefits in game: · Run faster and get places sooner · Enjoy an ad-free experience · Exclusive chat tag in-game In Factory Tycoon, the sky is (almost) the limit! We are a very small team. If you encounter any problems in our experience, please reach out and let us know!

Last updated by the developer 8 Mar 2026, 00:12 UTC.

0
playing (measured 10 Aug 2026, 14:03 UTC)
480,506
lifetime visits
86%
liked (1,801 👍 / 282 👎)
3,016
favourites (6.3 per 1k visits)
2 January 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Quadruple Crates
599 R$
+150% More Cash
499 R$
More Rare Crates
399 R$
+75% More Cash
299 R$
Double Crates
299 R$
Crate Magnet
199 R$
Auto Collect
199 R$
+35% More Cash
149 R$
Instant Activation
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Factory Tycoon! · welcome271,333 · 0.00% win
First Steps · welcome247,445 · 0.00% win
4th Floor Unlocked · progression47,480 · 0.00% win
8th Floor Unlocked · progression19,551 · 0.00% win
12th Floor Unlocked · progression10,604 · 0.00% win
16th Floor Unlocked · progression7,743 · 0.00% win
Final Floor Unlocked · progression5,731 · 0.00% win
Game Tester · other122 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8614 August 2026 — 86 % liked3 September 2026 — 86 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 23:3086no change
14 Aug 2026, 21:3286first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.