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[DISCOUNTS !]Marvel: Journey History 1ᵇᵉᵗᵃ

[DISCOUNTS !]Marvel: Journey History 1ᵇᵉᵗᵃ

A Roblox experience owned by EverStellar Studios.

RoleplayENMarvelBetaRPG

Description (written by the developer; not a statement by this register)

UPDATE -BETA- 🛠 The game is still in BETA, expect bugs/glitches. Welcome to this brand new Marvel game on the reverse of the old New Journey. We've brought back the old desire to replay old characters and modes. our group-https://www.roblox.com/groups/32947308/EverStellar-Studios#!/about SECOND GAME (mjh.2) ⬇️ https://www.roblox.com/games/15145017972/Marvel-Journey-History-2 -⚠️ - contains things that are not ours. ""credits- New Journey Official."" -⚠️When we make large/medium updates we will close the game due to small bugs, obviously not but we will still notify the server. ❤️🔥thank you all and stay tuned. -📌Leave a like if you enjoyed the game!

Last updated by the developer 21 Mar 2024, 08:55 UTC.

0
playing (measured 13 Aug 2026, 11:15 UTC)
6,049
lifetime visits
61%
liked (11 👍 / 7 👎)
66
favourites (10.9 per 1k visits)
3 January 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 11:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[Pack]-Scarlet Witch: Wanda Vision
50 R$
V.I.P Exclusive
50 R$
[LIMITED] JG-Phoenix Force
50 R$
[LIMITED]Scarlet Witch: Multiverse Of Madness
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

TY ! · other1,839 · 0.00% win
you found the secret place!3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.