[0.91] Really Bad Difficulty Button Simulator
A Roblox experience owned by Bread's Games.
SimulatorENdifficultybutton simulatorrage quit
Description (written by the developer; not a statement by this register)
ok actually nvm i dont want do the thing anymore, i like rbdbs ⚠️ DONT DISLIKE BECAUSE IT IS HARD, THAT MAKES THE GAME LOOK BAD WHEN IT IS NOT. ⚠️ it is hard, but cool, and people say it isn't bad if you like the game (1% of people) then press like button because the like-to-dislike ratio on this game is really bad because it's hard and casuals ragequit, also just being in the game helps, i get motivation from people actually playing the game because ik it isnt dead but getting a lot of players would motivate me a lot
Last updated by the developer 5 Apr 2026, 23:54 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 17:04 | 1 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.