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Color Block Survival

Color Block Survival

A Roblox experience owned by Dwool.

MinigamesENTower ClimbingLava RisingMinigame

Description (written by the developer; not a statement by this register)

❤️ NEW CODE AT 100 LIKES ❤️ 🔴 Welcome to Color Block Survival 🔴 ⬇️ UPDATE 1 ⬇️ 👑 PREMIUM BENEFITS 🧑 INVITE FRIENDS FOR COINS ⏳ PLAYTIME REWARDS 💵 Join the group for codes! 💵 - More codes in the community server! 🪲 Found a bug, or got a suggestion? 💡 - Join the community server! #-Tags: Color, Color Block, Climb, Tower, Fun, Rainbow, Colour, Dodge, Lava, Lava Rising, Survival, Block Shuffle, Minigame, Mobile, Pc, Multiplayer, Pvp, Battle, Survival

Last updated by the developer 26 Jan 2025, 19:47 UTC.

0
playing (measured 11 Aug 2026, 00:34 UTC)
75,261
lifetime visits
83%
liked (79 👍 / 16 👎)
15,226
favourites (202.3 per 1k visits)
4 January 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:340first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Tool Time
349 R$
Gravity Coil [Permanent]
299 R$
Double Coins
249 R$
Speed Coil [Permanent]
199 R$
VIP ⭐
99 R$
Particle Bundle
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To Cube Color Block! · welcome51,380 · 0.00% win
Win · other13,224 · 0.00% win
10 Wins · progression438 · 0.00% win
100 Wins · progression5 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.